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Tuesday, 08 July 2008

Detailed close-range renders of the Caracol

The flash movie below displays a collection of images, each rendered from the same source geometry with different levels of decimation and shading maps. Image one is a render of the full-resolution model (~377K polys) with a single map for RGB. The next images show renders of scenes with varying poly counts, adding normal and displacement maps to preserve high-frequency detail and edge quality. The rendering itself is done in Mental Ray, without special attention to lighting or sampling quality.

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Last Updated ( Monday, 01 December 2008 )
 
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