Maya Skies Internal Production Site

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1. Poisson Surface Reconstruction
(Production/Modeling & Capture)
...faces from point data. An interesting recent approach is "Poisson Surface Reconstruction" presented at Eurographics Symposium on Geometry Processing (2006) by Michael Kazhdan, Matthew Bolitho and Hug...
Sunday, 25 May 2008

2. Preview - January 2008
(Production/Press Kit)
...e gallery are used by the artists on the 3D team as primary reference for the look and feel of the computer graphics elements seen in Maya Skies. Click here to jump to the Gallery, then select "Pre...
Tuesday, 01 January 2008

3. INSIGHT Maya Skies Team
(Production/Press Kit)
...Long baseline IBR research Nicholas Glencross, Field photography Geoff Geis, Model development Youda He, Graphics programming Antonio Hui, Field panography Ken Ibrahim, Render development Ali Ja...
Sunday, 30 September 2007

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