Maya Skies Internal Production Site

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1. Rendering with Fryrender
(Preproduction/Render Tests)
...s geometry from Maya(software) PaintFX next to the ruins and the tree to break up the intersection of the ground plane but it is way too small to be seen. The modified diffuse shader is an initial at...
Monday, 18 August 2008

2. Unified Test B
(Research/Research)
...used is hard-wired to use ISO 800, grain is apparent in the images. Comparatively high sampling rate on ground truth. Total ground truth samples, in fact, are approximately the same the total photo...
Monday, 13 August 2007

3. Unified Test A
(Research/Research)
...used is hard-wired to use ISO 800, grain is apparent in the images. Comparatively high sampling rate on ground truth. Total ground truth samples, in fact, are approximately the same the total photo...
Monday, 06 August 2007

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